# FAQ

<details>

<summary>Q: Do you offer support with troubleshooting a non working script of yours?</summary>

A: We have a dedicated support system in our [Discord](https://discord.gg/SrrtY2nwuP) for this. Follow the guides in the ticket and we will try our best to assist you.

</details>

<details>

<summary>Q: Are updates included if I buy a script?</summary>

A: Yes, when you buy a script any updates that are released automatically get sent to your [Assets](https://portal.cfx.re/assets/granted-assets?page=1\&sort=grant.created_at\&direction=desc) page for you to download.

</details>

<details>

<summary>Q: Can your scripts be edited?</summary>

A: Yes almost all of our released scripts come with a config allowing easy editing to your liking. Some edits may have to be done via the HTML (If script is a UI) as we sometimes place configuration settings inside it.

</details>

<details>

<summary>Q: Will you modify one of my scripts?</summary>

A: We do not assist with script modification if the script has not come from (**M Development**).

</details>

<details>

<summary>Q: Can i get a refund if i change my mind?</summary>

A: No. We do not offer refunds on "digital goods". Especially for reasons like "buyers remorse". Though we will try to work with you depending on the situation (e.g. Script error).&#x20;

</details>

<details>

<summary>Q: Where can I get updates to your scripts when they are released?</summary>

A: Updates can be found in your granted assets page via [Assets](https://portal.cfx.re/assets/granted-assets?page=1\&sort=grant.created_at\&direction=desc). We will also announce in our [Discord](https://discord.gg/SrrtY2nwuP) If and when new scripts / updates get released.

</details>

<details>

<summary>Q: Does your script work with (eg. ESX/QB) framework?</summary>

A: At M Development we focus mainly on building safe, optimised standalone scripts to enhance FiveM Roleplay Communities. Scripts we make - may or may not work with your framework. We do not test development with frameworks in particular, but we believe our scripts should be non conflicting.

</details>


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